3D Character Art Portfolio
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Animations and Videos
Game Projects
Rift City Rebels is a multiplayer platform fighting game where the objective is knocking your opponents off the stage for victory.This game was developed in 4 months by a team of 18 students in a simulated game studio environment.
Contributions:I was a 3D Character Artist for the ninja rabbit character Kite. I developed the initial organic character blockout, created a high res sculpt of the character and his props and then retopologized the character to a game-ready mesh. I then used Advanced Skeleton on Maya to rig the character and imported it into Unreal Engine.I worked on the Character Design for Kite with our team beginning with early visual development all the way to balancing, move-sets, personality, and backstory.I work on some of the 3D Art environment assets that appear in the background of the maps.I worked closely with team Kite to iterate and develop Gameplay Animations that was unique to his kit and I created Kite's Victory Animation.I did some early Motion Capture for placeholder animations while game was under development.I was a member of the UI/UX Design team, contributing to the look and feel of the menus and aesthetic of the game.I participated in QA and Playtesting sessions followed by team meetings to incorporate changes and game balancing.I contributed to Marketing the game by working with team to design the physical game manual and game box.I was the Voice Actor for the character Kite
Check out the Official Game Page:
Flagger VR is an immersive and cutting-edge training simulator game designed to enhance flagger safety and effectiveness in the construction industry.This project was created during my summer internship at Bit Space Development. Our goal was to create a fun and visually appealing flag training safety experience for virtual reality.
Contributions:I worked on a team of 3 artists under our art lead. We developed the design documentation that established the color palette, shape language, and visual aesthetic.As a 3D Artist I contributed a variety of 3D game props and environment assets. I also did level design and worked on post-processing and baked lighting.I also worked on the UI Art assets for the project and the logo. I sketched concepts with the team and did lots of iterations during development.I tested some Rokoko Motion Capture and then cleaned and hand-animated the character Animations for our flag trainer.
Fear The Abyss is a 2.5D platform side-scroller game. You play Jekyll, a lone sailor armed with a harpoon gun with the goal of reaching the top deck to uncover the mystery of what terrible events have occured.This game was developed by a team of 4 artists and 2 programmers.
Contributions:As a 3D Artist I created a variety of modular environment assets for the game. I also worked on some game props and the hero harpoon-gun. I was also the Creature Artist for Cthuhlu, the ending boss.I designed the Game Logo for Fear the Abyss.I rigged the enemy tentacles and the boss monster and then created the Animations for them. I also collaborated with another artist to create the ending cinematic animation.I worked on Level Design by creating 2D concepts and doing 3D blockouts of them in Unreal Engine.
Check out the Official Game Page:
About Ya Boi
I'm a recent graduate of the RRC Game Development program where I studied the craft of creating video games. I had the chance to work in teams to create a variety of games.Once upon a time I was a professional wrestler in the Canadian independent scene known as "The Grandmaster" Jackie 'The Jet' Lee.That was my form of creative expression. I am so grateful for my experiences in the ring and on the road. I never expected to find another creative outlet that would match it, but then I was introduced to the world of 3D.Now I get to live another dream of mine, to create captivating artisty and tell compelling stories that live inside the virtual world of games and cinematics.
Take a glimpse at the artist behind the art on my YouTube channel where I vlog and share my journey.My channel is an authentic and transparent showcase of my artistic journey and experiences in the realm of game development and creative arts.
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COMING SOON: ONLINE STORE
Creating an online store to share my art and designs has been in the works for the long haul.
Support me by repping some of my art and apparel that I've been cooking.Check back soon for updates! <3